Before I design anything, here’s what I remind myself…
I design with the user in mind first. Not the stakeholder, the system, or my own assumptions. The best solutions come from seeing how real people move through the world.
I ask why the problem exists, who it’s for, and what ripple effects every choice will have. If I don’t know the purpose, I don’t move forward.
I question the defaults. I ask why things were done that way. Not to be difficult, but to make sure the solution still makes sense for the people using it.
Fear kills creativity. I don’t design scared. I explore wide before I narrow down. I’m not afraid to pitch the thing no one expected if it solves the problem better. Bold ideas become clear ideas through process and purpose.
Simplicity isn’t basic. It’s built right. When something feels effortless, it’s because the hard decisions were already made. I remove the unnecessary and design for what actually works.
Good design solves problems. Great design solves the right ones, with purpose, clarity, and care. Here’s how I navigate that process, one thoughtful step at a time.
Before I design, I align on purpose: what problem we’re solving, who it’s for, and what success looks like.
Real insights come from listening deeply. Interviews, walkthroughs, and real-world behavior always reveal more than assumptions.
Surface problems are rarely the real problems. I dig past symptoms to find the friction that actually matters.
Design starts with systems, not screens. I map flows, goals, and mental models before a single visual is created.
I start broad with sketches and storyboards, then narrow in on what’s clear, practical, and purposeful. Every screen has a job, and I make sure it does it well.
I test early, I test often. Feedback isn’t failure, it’s how I learn what works, what doesn’t, and what needs to evolve.
Iteration means progress, not polish. I adjust based on feedback, simplify what’s complex, and realign with the goal. Always designing with purpose.
Each of these projects started with a complex, high-stakes problem, and ended with a system that worked better for the people using it. That’s what I care about.
Suitability analysts were spending too much time trying to search misconduct data in a system that wasn’t built for speed or clarity. It was clunky, confusing, and couldn’t scale under pressure.
UX Lead & Subject Matter Expert
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Restaurants were struggling to deliver fast, safe food pickup, especially during the pandemic. Customers needed reliability. Staff needed a system they didn’t have to think about.
Product Designer & Creative Director/COO
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Over the past 15+ years, I’ve worked across startups, government contracts, and internal teams. Always focused on clarity, strategy, and creating solutions that matter.
Where systems thinking and long-term impact matter
Where empathy, clarity, and access come first
Where messaging, urgency, and mobilization are everything
Where speed, ownership, and resourcefulness are non-negotiable
where I learned early lessons about collaboration, accessibility, and research
Where resources are limited, every decision matters, and solutions have to deliver results
Focused on clarity, trust, and long-term outcomes in complex systems built for everyday users.
Built lean, intuitive products by prioritizing user needs and stripping away the noise.
Helped mission-driven teams move with urgency, reach more people, and tell better stories.
Balanced access, privacy, and usability to serve the right content to the right user at the right time.
Created consistency across products by aligning teams, patterns, and principles at scale.
Turned real-world insight into design direction, shaping decisions, not just validating them.
Some projects needed working solutions in days. Others spanned months with endless rounds of feedback. I’ve learned how to move with urgency when needed, and how to pace myself when the road is long.
Requirements changed. Scope expanded. Goals moved mid-sprint. I didn’t complain, I adapted, anchored the team, and kept the work grounded in what actually mattered.
I’ve sat between leaders who didn’t agree, teams with no shared process, and devs ready to build without direction. In those moments, I stepped up, connecting dots, clarifying purpose, and getting everyone moving forward.
No research access. Limited Software. No design system. No requirements. I’ve still delivered real outcomes, not by cutting corners, but by leaning into empathy, resourcefulness, and strategy.
Design. Development. Infrastructure. I’ve been the only one in the room responsible for it all. It taught me how to prioritize what matters, move fast, and never wait for “perfect.”
Everything you’ve seen so far? That’s the designer I’ve become.
If it resonates, let’s build something meaningful together.